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Publish date. 12-03-2010   Number of images. 8

IE 9, Windows Phone in the Mix

CNET | There are more than a dozen sessions on the topic and Microsoft has promised that--although existing Windows Mobile apps won't naturally run on the new ...

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The games I saw were prototypes, but they did a pretty good job of showing where Microsoft is headed with mobile gaming. XNA Game Studio 4.0's power was shown off a bit in a couple of these games. The goal with these examples was to demonstrate what is possible with the platform. A game named Harvest, created by Luma Arcade, was developed in only three weeks. This was a full 3D fighting adventure with impressive visuals and destructible terrain, all controlled by touch. Within the game, I saw an example of an Achievement notification. A horizontal bar dropped over the game from the top, coming with the same Achievement sound effect you'd expect to hear on your Xbox 360. Of course, your Achievements on your phone will add to your overall Gamerscore that you've already started on your Xbox 360.
The games I saw were prototypes, but they did a pretty good job of showing where Microsoft is headed with mobile gaming. XNA Game Studio 4.0's power was shown off a bit in a couple of these games. The goal with these examples was to demonstrate what is possible with the platform. A game named Harvest, created by Luma Arcade, was developed in only three weeks. This was a full 3D fighting adventure with impressive visuals and destructible terrain, all controlled by touch. Within the game, I saw an example of an Achievement notification. A horizontal bar dropped over the game from the top, coming with the same Achievement sound effect you'd expect to hear on your Xbox 360. Of course, your Achievements on your phone will add to your overall Gamerscore that you've already started on your Xbox 360.... Open »
Since its showing at Mobile World Congress 2010 last month, there has been a lot of buzz about the interface design of the Windows Phone 7 OS.

Now there's some news about the actual displays on future mobile devices equipped with the unreleased mobile operating system, and it's pretty exciting.

According to Microsoft’s Shawn Hargreaves, all of the first phones released with WP7 will initially support a WVGA display (480 × 800 resolution). Later on, Microsoft will tack on HVGA support (320 × 480 resolution) in a subsequent update.
Since its showing at Mobile World Congress 2010 last month, there has been a lot of buzz about the interface design of the Windows Phone 7 OS. Now there's some news about the actual displays on future mobile devices equipped with the unreleased mobile operating system, and it's pretty exciting. According to Microsoft’s Shawn Hargreaves, all of the first phones released with WP7 will initially support a WVGA display (480 × 800 resolution). Later on, Microsoft will tack on HVGA support (320 × 480 resolution) in a subsequent update.... Open »
Right up until the official announcement of Windows Phone 7 Series, there came a time when multitasking came under fire. Was it going to be included? Would Microsoft really ditch such an integral feature (and one that’s been highly scrutinized by the competition)? Well, at least in the form of their online “multiplayer” games, it looks like push notifications are going to be the rule, rather than the exception. As the video explains, this is going to be the best way to run these games.
Right up until the official announcement of Windows Phone 7 Series, there came a time when multitasking came under fire. Was it going to be included? Would Microsoft really ditch such an integral feature (and one that’s been highly scrutinized by the competition)? Well, at least in the form of their online “multiplayer” games, it looks like push notifications are going to be the rule, rather than the exception. As the video explains, this is going to be the best way to run these games.... Open »
In the last video series, we've explored Xbox LIVE services on Windows Phone 7 Series, and we're kicking off the next Microsoft talk: "High Performance 3D Games on Windows Phone 7 Series Using XNA Game Studio 4.0." Although Microsoft will implement two screen sizes for Windows Phone 7 Series, developers can code their apps and games using XNA Studio 4.0 to scale appropriately--code for the game and let XNA Studio do the rest.
In the last video series, we've explored Xbox LIVE services on Windows Phone 7 Series, and we're kicking off the next Microsoft talk: "High Performance 3D Games on Windows Phone 7 Series Using XNA Game Studio 4.0." Although Microsoft will implement two screen sizes for Windows Phone 7 Series, developers can code their apps and games using XNA Studio 4.0 to scale appropriately--code for the game and let XNA Studio do the rest.... Open »
windowsphone7seriesspecs Videos: Whats it going to be like to develop games for Windows Phone Series 7?
windowsphone7seriesspecs Videos: Whats it going to be like to develop games for Windows Phone Series 7?... Open »
GDC 10: Windows 7 Mobile is game-focused, ready photo
GDC 10: Windows 7 Mobile is game-focused, ready photo... Open »
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